uniformly: Uniform Sampling

Uniform sampling on various geometric shapes, such as spheres, ellipsoids, simplices.

Version: 0.3.0
Imports: pgnorm, stats
Suggests: geometry, knitr, misc3d, rgl, rmarkdown, scatterplot3d
Published: 2023-05-19
Author: St├ęphane Laurent
Maintainer: St├ęphane Laurent <laurent_step at outlook.fr>
BugReports: https://github.com/stla/uniformly/issues
License: GPL-3
URL: https://github.com/stla/uniformly
NeedsCompilation: no
Materials: NEWS
In views: Distributions
CRAN checks: uniformly results


Reference manual: uniformly.pdf
Vignettes: Uniform sampling in a convex hull


Package source: uniformly_0.3.0.tar.gz
Windows binaries: r-devel: uniformly_0.3.0.zip, r-release: uniformly_0.3.0.zip, r-oldrel: uniformly_0.3.0.zip
macOS binaries: r-release (arm64): uniformly_0.3.0.tgz, r-oldrel (arm64): uniformly_0.3.0.tgz, r-release (x86_64): uniformly_0.2.0.tgz, r-oldrel (x86_64): uniformly_0.3.0.tgz
Old sources: uniformly archive

Reverse dependencies:

Reverse imports: PlaneGeometry
Reverse suggests: AlphaHull3D, delaunay, gyro, RCDT, sphereTessellation, tessellation


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