During the first interval, which ends at time of year $T$, population members do not reproduce. The state and time dependent strategy employed during the interval determines the probability of survival till $T$, and the probability distribution of possible states at $T$ given survival. In the interval following $T$, population members reproduce. The state of an individual at $T$ and the ensuing environmental conditions determine the number of surviving descendants left by the individual next year.
In this paper, we give a general characterisation of optimal dynamic strategies over the first time interval. We show that an optimal strategy is the equilibrium solution of a (non-fluctuating environment) dynamic game. As a consequence, the behaviour of an optimal individual over the first time interval maximises the expected value of a reward $R^{*}$ obtained at the end of the interval. However, $R^{*}$ cannot be specified in advance and can only be found once an optimal strategy has been determined. We illustrate this procedure with an example based on the foraging decisions of a parasitoid.
Appeared as McNamara, J.M., Webb, J.N. and Collins, E.J. (1995). "Dynamic optimization in fluctuating environments". Proceedings of the Royal Society (Lond.) B, 261 pp 279-284.
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John McNamara School of Mathematics University of Bristol University Walk Bristol. BS8 1TW |
Telephone: +44 (0)117 928 7986 Fax: +44 (0)117 928 7999 Email: John.McNamara@bristol.ac.uk |